This web presence for Media Imagined is being redesigned. Portions of the site are live. Come for the prerelease on Jan 15 for its full release.

MediaImaginedStoking hungry imaginations through experiences in story, art, performance and expression: Rethinking story in both quick and extensive production. World-wide features on narrative, blended media, and artist productions and creators. Building tools sets and expanding imaginative media.

Features: Route-planning with weather, watt-hours, and where you can actually sleep tonight.
Features: What happens when your fridge, cooktop, and laptop all hit the battery at once.
Stories: From parking-lot Wi‑Fi to midnight renders, how nomads keep work and stories publishing.
Reviews: A heater, three power banks, and the moment a cozy experiment turns into “drive south now.”
Interactives: A crowd-sourced map of dead zones, sweet spots, and bizarre pockets of perfect coverage.
YouTube: Catch the latest episode, filmed, edited, and uploaded from the road.
Social Media: Drag in your gear and see if the fridge, cooktop, and projector can all stay on at once.
Galleries: Routes, budgets, and builds for nomads trying to live in “just right” weather all year.

Make Imagination Hungry!

“Interaction through Story!”

Media Imaged are studios, labs, collaborations and productions of storytelling, new productions and collaborations of story, and transmedia story experiences. Ongoing quick and extensive interactives. Broad range of workshops, experimental labs, and community connections. Phenomenal databases of information surrounding narrative, visual, and experiential learning and events. Community connection on almost a daily basis.

Go Fund Me: Interactive Film about Story

Cave interior photo for Transmedia Film funding preview

Funding a Transmedia Film could be a film in itself. It is an example of art being both container and launch for new stories. Its a box within a box, with a ox, yet the box need not have any walls. The umbrella story is using Children's stories comparing them with similar stories. That is just the hold box. The fun stuff is the story and interactive media. A high school girl dancer is both Hawaii and Indian. Her mother was a dancer who fled the house in objection to a strong-willed grandfather who wants her not to be like her mother, but protect the past through Hawaiian history. She leaves and has similar stresses with her Indian family. Within this story, she is dancing the connecting children stories in caves. Viewers will have the opportunity to project themselves in real time as ghosts into these dances. She has find her own voice in both performance and her personal life.

Step One: Site location scouting in Kauai (found) and Meghadala, India)
Goal: $4,000 ($2,500 for purchase and rental gear), $1500 for production of preview real
By: February 5
Status on Jan 11: $500
Thanks: $50 - $100 contribution provides behind the scenes, wall art prints from Hawaii and India, calendars and printed from Luxury Digital Art

Help Create Narrative and Art Thrive

Media members get access to interviews of artists of all genres worldwide. Access to our classes and workshops. Access to licensces for AI, media design, and production software. The "Coolest Tier" provides a coffee table print book of artists and places around the world as well as swag from Luxury Digital Art

Cool Tier 1: $10 / month; $100 / year
Cooler Tier: $15 / month, $150 / year
Coolest tier: $25 / month, $250 / year

Contact

IG: @MediaImagined
YouTube:
FB: @MediaImagined
FB Groups:
Substack:
Form is a placeholder until wired to email / Sheets.
Studio Preview

Branching narrative, human-first.

Draft interactive scenes like you’re staging a film: beats, choices, consequences — then test for clarity before style.

“Write a scene where every choice changes the setting, not the plot — so the story becomes a map.”
Reader agencyScene designIteration
Workshops & classesConference reviewsCollaborative writing
Interact Real Time..

"Interactive!" - YEAH, Story Collaborate!

This is a collaborative story, prompted from an image, that then is configured in an AI prompt once the story reaches 2000 words. Four visuals will be produced. One of those visuals will be selected and become a film clip. Thus, we have made a collaborative movie. This image has two story threads. Select a storyline and add no more than 200 words.

Choose a storyline:
Reference image (hover to expand)
Reference image for interactive story (van with rooftop cargo)
Thread A — story so far
A runner spots a symbol in the crowd — it changes how they read the city.
Thread B — story so far
A message appears mid‑stride — it reframes the same street as a different story.
The Updated Story.
Select a thread and start writing to see the joined preview.
0 / 200 words

Suspension

In transmedia, suspension is the space between mediums — where meaning can break, or deepen. We design that space so the audience stays oriented and curious.

Suspension of disbelief

Earn trust through consistency: rules, stakes, and cause/effect — even when the form is strange.

World rules Stakes Payoff

Suspension of medium

When the story jumps media, the audience needs a handhold: an anchor motif, a rule, or a recurring voice.

Anchors Handoffs Entry points

Suspension of time

Interaction can be live or asynchronous. We design participation so it feels continuous, not fragmented.

Cohorts Prompts Archives

The Transmedia Weave

Click a node to see how a single narrative truth can express differently across mediums without repeating itself. (Replace this demo with your real projects.)

Truth Interactive Images Audio Interaction Artifact

Truth: “What we hide reorganizes the world.”

Transmedia starts with a core truth — then each medium reveals a different facet, not the same scene again.
  • Interactive: choices reshape the rules the audience believes.
  • Images: motifs function like verbs (repeat with intent).
  • Audio: rumor conflicts — the audience decides what’s real.

Story Mapping

A transmedia “spider” where Imagination holds the center, links to Experience, which links to Spirit. From there, branches become mediums and practices — including Performance, Collaboration, and Reflection.

Imagination Experience Spirit Reflection Text Image Interface Interaction Workshop Installation Performance Sound Collaboration Artifact

Imagination: the center that holds the weave.

Start with imagination — attach it to lived experience — then let spirit guide how the work is shared and performed.
  • Imagination creates the world’s rules and metaphors.
  • Experience makes it legible and human.
  • Spirit adds intention: why this story matters now.

Learn

Workshops and classes focused on craft. Each ends with something durable: a blueprint, a prototype, or a shareable artifact.

Suspension Design

How to “hold” attention between reveals: pacing, delays, partial information, and entry-point clarity.

2 hours Remote Monthly

Interactive Story Systems

Branching, looping, and spatial narrative — tested with playability checks so “innovation” stays readable.

90 minutes Hybrid Quarterly

Transmedia Blueprint

Map what each medium reveals, design handoffs, and create a finishable plan (not an infinite universe).

Half-day In-person Limited seats

Interaction

Blending experience and expression means authorship is shared. We keep the structure strong so collaboration stays kind.

Small Cohorts

5–10 creators, two-week cycles. Clear roles. Deliverables that feel finished — not abandoned experiments.

Guided Timeboxed Supportive

Projects

Small, finishable experiments that migrate across mediums — built to test story rules, interaction, and “suspension” in the handoff.

Prompt Cycle

Weekly prompts that move from text → image → interface. Publish the trace, not the noise.

Weekly Collaborative

Story Portals

A single motif that opens into multiple entrances: QR artifact, short audio, micro-scene, and live score.

Transmedia Artifact-first

Suspension Studies

Mini case studies: how spacing, silence, and interaction hold attention between what’s known and what’s revealed.

Research Readable

Labs

Artifacts you can steal: templates, prompts, and small prototypes that demonstrate a technique without the noise.

Artifact: Suspension Checklist

A one-page checklist for transmedia handoffs: anchors, entry points, tone consistency, and orientation cues.

PDF Free

Databases

Curated, structured lists — built for makers: conferences, tools, grants, prompts, and reference works (with notes for transmedia relevance).

Conferences & Festivals

Interactive narrative, new media, XR, performance tech, writing conferences — annotated for “what to steal.”

Calendar Reviews

Tools & Pipelines

Image-making, sound, prototyping, story engines, publishing — plus best practices for handoffs.

Workflow Templates

Reading & Case Studies

Works that actually teach: transmedia bibles, interactive classics, production notes, and design breakdowns.

Notes Links